Wednesday, September 5, 2007

For the curious

Some may wonder what this "fantasy football" is that I speak of. Rather than go into some drawn out explanation, I figure I would just post the rules for this year's league. Mind you other than the amended rule for receptions, the rest of the scoring and rules are crafted by yours truly. Enjoy!!!

Sincerely,

Your humble and lovable commissioner

Uncle Jimmy's 2007 Fantasy Football Draft

Rules and Regulations

I. Cost - The cost of this year's Fantasy Football Draft is $80 plus $10 for each pick you choose to keep from last year up to 2, so in essence the entry fee is either $80 (new teams and those keeping no one, $90 for one player kept from last year and $100 if you keep two.. Teams must be paid up by the conclusion of Week #6 of the football season. Any team not paid up by that time will have their money (if any is paid in) returned to them and their roster will be made available in a supplemental draft to be held prior to kickoff of Week #7. Players kept will also cost you either the pick they were drafted with last year, or if they were acquired via trade then 5 picks above where they were drafted during the draft, and free agents are slotted at 5 picks above the player they replaced on your roster last year.

II. Rosters - Rosters will consist of 25 players, 11 of which will be active on any given week. Game day rosters will consist of the following: one quarterback, one running back, one tight end, one wide receiver, one kicker, three defensive players and an additional 3 offensive players that can be any combination of running back, wide receiver, or tight end for a total of 11 active players. The website for the league this year is www.myfantasyleague.com, the league name is Uncle Jimmy's and passwords to access rosters will be emailed out as soon as the draft is completed and the rosters are entered into the computer.

III. Scoring - Scoring of points can happen in any of the following ways:

Touchdowns - 6 pts

Two point conversions (either rushing or passing) - 2 pts

Extra Point - 1 pt

Missed Extra Point - (-1) pt

Field Goal - 3 pts with an additional point on FGs of 50 yards or more

Every 15 yards rushing - 1 pt

Every 15 yards receiving - 1 pt

Every 30 yards passing - 1 pt

Every 50 yards of kick returns - 1 pt

Every 50 yards of punt returns - 1 pt

Every reception - 1 pt (rule added at 2007 draft)

Fumbles Lost - (-3) pts

Interceptions Thrown - (-3) pts

Defense only scoring

Safety - 5 pts

Interception - 4 pts

Opponent Fumble Recovered - 4pts

Solo Tackle - 1 pt

Sack - 2 pts (1 pt for each .5 sacks)

These points are per player and are not cumulative, so if you have one player with 2 yards rushing and another with 13 yards, you do not get credit for 15 yards rushing.

IV. Draft - Players wishing to keep players from last year will do so before the draft, thereby keeping anyone from getting a free draft pick by drawing the first slot and then not holding a player, knowing they would get him with the first pick anyway. The draft will consist of 25 rounds with a lottery determining who will draft first, second, etc. Every odd numbered round will follow this order with the order being reversed for the even rounds. If any team fails to fulfill their financial obligation by the end of Week #6, there will be an additional supplemental draft, with that draft order being determined by the fewest number of points scored to that point in the season going first. In the event of a tie, overall record will be the first tiebreaker, head to head meeting the second and a coin flip third. For each team that disbands, the remaining rosters will increase by one player, with the remaining players going back into the free agent pool.

V. Statistics - Statistics used for scoring will be those tabulated by www.myfantasyleague.com.

VI. Trades among Teams - Teams may trade players with each other until the completion of Week #9 of the NFL Season. The stipulations of trades between teams are that they must involve the same number of players going from one team to the other, and that the trade must be approved by a majority of the teams in the league, Any potential trade must be submitted 3 days prior to the week that you wish the trade to go into effect, and any protests to that trade must be made prior to roster submission for the coming week's games. Trades that are rejected by a majority of teams will be considered void, and the teams involved will be notified of such as well as the teams that disapproved of the trade. Any team that doesn't say whether they approve of a trade will be assumed to have approved it.

VII. Free Agents - Teams will be allowed to acquire one free agent per week, in exchange for someone on their roster. If the move is to replace someone who is injured, you may place the injured person on IR, but only if they are listed as Out for the coming week's games, you can not keep someone on IR that is listed not listed as Out, so pay very close attention to the injury reports prior to games as the server will identify you as having an illegal roster. The injury report to be used for this will be NFL.com. Www.myfantasyleague.com has drop down menus to places such as NFL.com that allow you to monitor the injury status of your players. When player comes off of IR, you must notify the league which player you are keeping, either the IR-ed player or his replacement. Keeping one or the other does not count against your weekly transaction. The acquiring of free agents during any given week will be broken into two segments. The first, which begins at 12am Tuesday morning (approximate time of the end of the Monday night game) until 12am Thursday is a bid process, where you can make a claim on a player, but teams with the worst record get first selection during this process. If you acquire a pick during bidding, for following weeks those teams that have an equal or worse record than you and haven't had a bid approved will move ahead of you in the selection of free agents. The second part of the free agent process, beginning at 12:15 am Thursday is simply first come, first served waivers, where whoever makes a play on any of the free agents not selected during the bidding process gets them. This is going to be a very short window some weeks, with Thursday night games and all, so pay attention to the schedule.

VIII. Season Length - The football season will run from Week 1 of the NFL Season through Week 13 (assuming a 10 team league), with Weeks 14, 15 & 16 being used for the playoffs. Six teams will qualify for the post season, with the number of division winners and wild cards to be determined on draft day.

IX. Prizes - The prize money for the season will be broken down again by points and playoffs. The first place team in the playoffs will receive 25% of the pot, second 15% and third 10%. In addition, the highest point totals during the regular season will also receive cash in the form of 1st getting 25%, second 15% and third 10%. In the event of a tie in points scored, then the two tied teams will share the prize, such that a tie for first will be a split of the first and second place money, a tie for second will split the second and third place money and a tie for third will just split the third place money.

X. Contacting the league - Like last year, we will keep a folder at Jimmy's for this purpose, though seeing George when he is there is your best option if that is the one you choose to use. You may also contact me via email at matt.pritt@excite.com or via phone at (412) 681-xxxx.

XI. Schedule - The schedule will be determined once we get an exact total number of teams in the league. Teams will play in a head to head format. In the odd chance that we end up with an odd number of teams, there are no bye weeks. During a week that you do not have a scheduled opponent, you will still submit a lineup for points purposes. No rest for the weary, sorry.

XII. Ties - Regular season games that end in a tie will be just that, a tie in the standings. Playoff games that end in a tie will be broken first by the total number of touchdowns scored in that game, with the team scoring the most getting an additional point, and the second tiebreaker will be offensive yards per team (passing yards + rushing yards + receiving yards). Ties in the standings at the end of the season in qualifying for the playoffs will first be broken by head to head results, second by division record (if more than one division is needed), third by points scored head to head and fourth by total points scored.

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